| cg_autoswitch "1" |
Auto-switch
Weapons (Out of Ammo) |
| cg_drawCrosshairNames "1"
|
show target name |
| cg_drawCrosshair "1" |
show crosshair |
| cg_drawKiller "1" |
show stats of the last to kill you |
| cg_drawAmmoWarning "1"
|
show low ammo
warning |
| cg_drawTimer "1" |
Time remaining, if
timelimit is set |
| cg_drawStatus "1" |
show HUD (health, ammo, armor, etc) |
| cg_drawFPS "1" |
show Frames Per Second |
| cg_gibs "1" |
Gore (on/off) |
| cg_gun "1" |
show weapon |
| cg_lagometer "1" |
show Lag-O-Meter |
| cg_shadows "1" |
show player shadow (the discs, not stencil buffered) |
| cg_marks "1" |
show
damage marks (bullet holes, etc) |
| cg_simpleitems "1" |
show simple items |
| cg_thirdperson "1" |
Third person view |
| cg_thirdPersonRange "40"
|
distance from view to model in third person view |
| cg_thirdPersonAngle "0"
|
view angle in third person view |
| cl_run "1" |
Always run |
| cl_debugMove |
??? |
| cl_nodelta |
??? |
| cl_mouseAccel |
set mouse speed |
| cl_showmouserate |
show the mouse
rate of movement |
| cl_avidemo |
make an .avi demo |
| cl_shownet |
??? |
| cl_motd |
Message of the day |
| cl_noprint |
??? |
| cl_shutdown |
shutdown game |
| cm_playerCurveClip "1" |
Move through
curved world geometry |
| crosshairhealth "1"
|
Show health by crosshair |
| crosshairsize "24" |
Crosshair Size |
| fov "90" |
Field of View/Vision |
| freelook "1" |
mouselook |
| handicap "100" |
set player handicap |
| lookspring "1" |
"spring" back to
center when mouse look is turned off. |
|
name "Inanity""
|
change player name |
| m_side "0.8" |
??? |
| m_forward "1" |
when you walk/run |
| m_yaw "0.022" |
controls x-axis
speed |
| m_pitch "0.022" |
controls y-axis
speed |
| sensitivity "5" |
mouse sensitivity |
| snd "visor" |
set sound scheme |
| model "visor/blue" |
change model |
| team "..." |
change team; s=spectate , free=join
game, blue or ed (for teamplay) |
| zoomfov "22.5" |
+zoom, the fov
zoomed to |
| System |
|
| condump "x" |
write console to text file"x" |
| con_notifytime |
??? |
| scr_conspeed |
console scroll speed |
| snd_restart |
restart sound |
| bindlist |
list binds |
| unbind |
unbinds a key |
| bind |
binds a key |
| win_noalttab "0" |
Disable alt-tab to
windows |
| game |
Set the game (for
mods, etc...) |
| version |
Show current version |
| disconnect |
disconnect from server |
| cinematic |
play Q3 movie |
| demo
"name" |
play demo |
| record |
record demo |
| userinfo |
lists user
settings |
| viewsize |
changes view port
size |
| password |
sets password |
| configstrings |
lists the current
arena's config string |
| rconAddress "" |
??? |
| rcon_password "" |
password for rcon |
| Visuals |
|
| cm_playerCurveClip "1"
|
allows you to walk
through any curved world geometry... (for debuging, not play) |
| r_customaspect "1" |
??? |
| r_customheight "480"
|
?y - Custom
Resolution? |
| r_customwidth "856"
|
?x - Custom
Resolution? |
| r_depthbits "0" |
Depth Buffer Size |
| r_detailtextures "1"
|
Add more details
to textures |
| r_drawentities "1" |
??? |
|
r_drawSun "1" |
|
|
r_dynamiclight "1" |
Use Dynamic Lights |
|
r_ext_texture_env_add "1" |
??? |
|
r_ext_compiled_vertex_array "1" |
??? |
|
r_ext_multitexture "1" |
??? |
|
r_ext_gamma_control "1" |
??? |
|
r_ext_texenv_add "1" |
??? |
|
r_ext_swapinterval "1" |
??? |
|
r_ext_compress_textures "1" |
??? |
|
r_facePlaneCull "1" |
Cull Triangle Faces (for planes? not sure what's diff from reg.
culling) |
|
r_fastsky "0" |
Use Fast sky |
|
r_flares "1" |
Render Flares |
|
r_fullscreen "1" |
Full Screen (vs. Windowed) |
|
r_gamma "1" |
Gamma Correction |
|
r_glDriver "opengl32" |
Use "x" openGL Driver |
|
r_ignoreGLErrors "1" |
??? |
|
r_ignorehwgamma "0" |
|
|
r_lastValidRenderer |
"GeForce 4" etc... |
|
r_lightningSegmentLength "32" |
|
|
r_lodbias "2" |
change the Level Of Detail |
|
r_lockpvs "0" |
??? |
|
r_mode "3" |
Rendering Mode |
|
r_preloadTextures "0" |
Preloads Textures to stop CPU lag |
|
Railgun |
|
|
cg_railTrailTime "400" |
How long the railgun's trails last |
|
color "4" |
Rail Color 1 = Blue, 2 = Green, 3 = cyan, 4 = red, 5 = Magenta, 6 =
Yellow, 7 = White |
|
r_railCoreWidth "16" |
Size of the rail trail's core |
|
r_railSegmentLength "64" |
distance between rail "sun bursts" |
|
r_railWidth "128" |
Width of the rail trail |
| |
|
|
r_showtris "0" |
Show Triangles |
|
r_stencilbits "8" |
??? |
|
r_stereo "0" |
Stereo Split (for 3D glasses)? |
|
vid_restart |
restart video |
|
viewsize "100" |
set view size |
|
OpenGL Commands |
|
|
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST" |
filtering mode |
|
gl_ext_clip_volume "1" |
gl extension |
|
gl_ext_pointparameters "1" |
gl extension |
|
gl_ext_compiled_vertex_array "1" |
gl extension |
|
gl_ext_multitexture "0" |
gl extension |
|
gl_ext_palettedtexture "1" |
gl extension |
|
gl_ext_gamma "1" |
gl extension |
|
gl_ext_swapinterval "1" |
gl extension |
|
gl_ext_s3tc "1" |
use S3 texture compression |
|
gl_ignore_errors "1" |
??? |
|
gl_driver "opengl32" |
chooses an opengl driver |
|
gl_finish "1" |
??? |
|
gl_swapinterval "1" |
??? |
|
Cheat codes* |
|
|
set cheats "1" |
enable cheats |
|
notarget |
enemies will not recognize you as a
target |
|
noclip |
walk through walls and fly |
|
give all |
get all weapons and ammo |
|
god |
enable invulnerabilty |
|
Server commands |
|
|
Set these to setup a teams match |
|
|
teamflags "3" |
??? |
|
dmflags "1" |
??? |
|
sv_maxclients "8" |
Set Max Clients |
|
sv_hostname "Inanity's Bootcamp" |
Set server name |
|
sv_killserver |
kills the server |
|
dmflags "0" |
??? |
|
fraglimit "30" |
set fraglimit |
|
timelimit "20" |
set timelimit |
|
privateclients "0" |
??? |
|
password "" |
set a password |
|
snaps "20" |
??? |
|
rate "25000" |
??? |
|
+ and - variables |
|
|
+mlook |
Mouse Look |
|
+attack |
Fire Weapon |
|
+speed |
Toggle Run |
|
+moveright |
Strafe Right |
|
+moveleft |
Strafe Left |
|
+strafe |
Toggle Strafe with movement keys / mouse / joystick |
|
+lookdown |
Look Down |
|
+lookup |
Look Up |
|
+back |
Move Backwards |
|
+forward |
Move Forwards |
|
+right |
Turn Right |
|
+left |
Turn Left |
|
+movedown |
Crouch / Swim down |
|
+moveup |
Jump / Swim up |