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The Inanity  Clan

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CONSOLE COMMANDS

 

cg_autoswitch "1" Auto-switch Weapons (Out of Ammo)
cg_drawCrosshairNames "1" show name who you're pointing at
cg_drawCrosshair "1" use crosshairs or not...
cg_drawKiller "1" show name and pic of who killed you last
cg_drawAmmoWarning "1" show low ammo warning
cg_drawTimer "1" Time remaining, if timelimit is set
cg_drawStatus "1" Draw the HUD or not (health, ammo, armour, etc)
cg_drawFPS "1" show Frames Per Second read-out
cg_gibs "1" Gore? oh yes! :)
cg_gun "1" show your gun
cg_lagometer "1" show Lag-O-Meter
cg_shadows "1" players Cast Shadows (the discs, not stencil buffered)
cg_marks "1" shaw Damage Markings (bullet holes, etc)
cg_simpleitems "1" Makes some objects more "simple" (faster to render)
   
cg_thirdperson "1" Third person (behind you)
cg_thirdPersonRange "40" distance from view to model.
cg_thirdPersonAngle "0" view angle (180 changes view to the front of the model)
   
cl_run "1" Always run
cl_debugMove Don't Know
cl_nodelta Don't know
cl_mouseAccel set mouse accelerationcl_showmouse
cl_showmouserate show the mouse rate of movement
cl_avidemo allows you to make a demo in .avi format
cl_shownet  
cl_motd Message of the day
cl_noprint  
cl_shutdown  
   
cm_playerCurveClip "1" Move through curved world geometry
   
crosshairhealth "1" Show health by the cross hairs?
crosshairsize "24" Crosshair Size
fov "90" Field of View/Vision (better than +zoom)
   
freelook "1" mouselook
handicap "100" Because some ppl spend way to much time playing.
lookspring "1" "spring" back to center when mouse look is turned off.
   
name "l33t camper dude" your Handle/ScreenName/Nick/whatever you call it.
   
m_side "0.8" I would think i would affect the amount of "sway"
m_forward "1" when you walk/run... but it doesn't seem to.
m_yaw "0.022" controls x-axis speed
m_pitch "0.022" controls y-axis speed
   
sensitivity "5" mouse sesitivity
snd "visor" Change the sounds used for the character? wierd.
model "visor/blue" Put the name of skin and or model along with this command to change you look
team "..." "s" for spectator & "team free" to join the game again.
team "blue" for team play mode.
   
zoomfov "22.5" +zoom, the fov zoomed to
   
System  
   
condump "x" write the console text to a file where "x" is the name of that file
con_notifytime Something to with the console, not sure what.
scr_conspeed How fast the console goes up and down
snd_restart re-intailize sound
   
bindlist gives a listing of what's bound to what
unbind unbinds a key
bind binds a key
win_noalttab "0" Disable alt-tab to windows
game Set the game (for mods and stuff)
version Show the current Version.
disconnect disconnets you from server (local included)
cinematic plays the q3a movie...
demo play demo along with the demo name
record record demo
   
userinfo lists user settings
viewsize changes view port size
password sets password
configstrings lists the current arena's config string
   
rconAddress "" rcon?
rcon_password "" password for rcon
   
Visuals  
   
cm_playerCurveClip "1" allows you to walk through any curved world geometry... (for debuging, not play)
r_customaspect "1" ?Use Custom Aspect Ratio?
r_customheight "480" ?y - Custom Resolution?
r_customwidth "856" ?x - Custom Resolution?
r_depthbits "0" Depth Buffer Size
r_detailtextures "1" Add more details to textures
   
r_drawentities "1"  
r_drawSun "1" ?Use the Sun Light Source?
r_dynamiclight "1" Use/Don't use Dynamic Lighting
r_ext_texture_env_add "1"  
r_ext_compiled_vertex_array "1"  
r_ext_multitexture "1"  
r_ext_gamma_control "1"  
r_ext_texenv_add "1"  
r_ext_swapinterval "1"  
r_ext_compress_textures "1"  
r_facePlaneCull "1" Cull Triangle Faces (for planes? not sure what's diff from reg. culling)
r_fastsky "0" Quick 'n Dirty Skies
r_flares "1" Render Flares
r_fullscreen "1" Full Screen (vs. Windowed)
r_gamma "1" Gamma Correction
r_glDriver "opengl32" Used "x" openGL Driver
r_ignoreGLErrors "1" I guess you can show all the errors OpenGL spits out. - Didn't test it
r_ignorehwgamma "0" Same as r_nohwgamma?
r_lastValidRenderer "RIVA TNT(AGP)" etc
r_lightningSegmentLength "32" prolly for the lighting gun
r_lodbias "2" change the Level Of Detail
r_lockpvs "0" pvs?
r_mode "3" Rendering Mode
r_preloadTextures "0" Preloads Textures to stop CPU lag
   
Railgun  
   
cg_railTrailTime "400" How long the railgun's trails last
color "4" Rail Color 1 = Bule, 2 = Green, 3 = cyan, 4 = red, 5 = Magenta, 6 = Yellow, 7 = White
r_railCoreWidth "16" Size of the rail trail's core
r_railSegmentLength "64" distance between rail "sun bursts"
r_railWidth "128" Width of the rail trail
   
r_showtris "0" Show Triangles
r_stencilbits "8" Stencil Buffer Size?
r_stereo "0" Stereo Split (for 3D glasses)?
   
vid_restart re-intailize video
viewsize "100" Should be obvious...
   
OpenGL Commands  
   
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST" filtering mode
gl_ext_clip_volume "1" gl extension
gl_ext_pointparameters "1" gl extension
gl_ext_compiled_vertex_array "1" gl extension
gl_ext_multitexture "0" gl extension
gl_ext_palettedtexture "1" gl extension
gl_ext_gamma "1" gl extension
gl_ext_swapinterval "1" gl extension
gl_ext_s3tc "1" use S3 texture compression
gl_ignore_errors "1"  
gl_driver "opengl32" chooses an opengl driver
gl_finish "1"  
gl_swapinterval "1"  
   
Cheat codes (you would wussy)  
   
set cheats "1" turns em on
notarget enemies wont shoot you till you shoot them
noclip walk through walls and fly
give all get all weapons and ammo
god become immortal! muhahahah
   
Server commands  
   
Set these to setup a teams match  
teamflags "3"  
dmflags "1"  
   
sv_maxclients "8" Set Max Clients
sv_hostname "Kickass Quake dood's Server" Set server name
sv_killserver kills the server
   
dmflags "0"  
fraglimit "30" set fraglimit
timelimit "20" set timelimit
privateclients "0" ?
password "" set a password
snaps "20" ping stuff
rate "25000" ping stuff
   
+ and - variables  
   
+mlook Mouse Look
+attack Fire Weapon
+speed Toggle Run
+moveright Strafe Right
+moveleft Strafe Left
+strafe Toggle Strafe with movement keys / mouse / joystick
+lookdown Look Down
+lookup Look Up
+back Move Backwards
+forward Move Forwards
+right Turn Right
+left Turn Left
+movedown Crouch / Swim down
+moveup Jump / Swim up